Games

Please note: This page was written by Scouts and contains vast exaggerations.

This page explains how to do stuff that we do. This includes things like how to play British Bulldogs, Poisonous Staves etc.

1. British Bulldogs™

To play British bulldogs you need:

  1. A large field
  2. 2 or 3 people willing to be “On”
  3. The rest of the people standing at one side of the field
  4. An Ambulance or Paramedics standing by in case anybody decides to be clever and jump headfirst into a wall or similar hard object such as a 9th Irene Scouts head.

Once you have all the ingredients ready then the people who are “on” call out somebody’s name. That person then has to run to the other side of the field. To get someone to be “on” you have to catch the person and lift him up so that nothing of his body is touching the ground. He is allowed to struggle. If the person gets to the other side then it is a condition called “Open Gates” where everybody runs to the other side of the field, the people who are on can still try to catch people. The game goes on like this until there are about 5 people left who are not “on” these people can form a “rescue party” if one of then is caught while trying to cross. They run up and help the person to reach the other side of the field. The last person not on wins.

2. Poisonous Staves™

To play poisonous staves you need:

  1. A large open space depending on number of people
  2. A chair
  3. Two staves
  4. A minimum of 5 people, there is no maximum
  5. An Ambulance or Paramedics standing by in case someone’s arm gets ripped off or similar accident, although none of us have ever been hurt to badly (The doctors have always been able to attach the arm with minimum blood loss) it still doesn’t hurt to be on the careful side.

Balance the two staves on top of the chair. Then everybody forms a circle around the staves and grabs each others arms in a monkey grip. As soon as the last two people join you start pulling and pushing. To get somebody out you must get that person to knock a stave so that it lands on the floor. Or you could break a link in which case the two people whose link is broken are out. To win you have to be the only person not out.

3. Crab Soccer™

To play Crab Soccer you need:

  1. A large open space depending on number of people (Preferably with a smooth surface or on a stone less field)
  2. One or Two Soccer Ball’s or Basket Ball’s
  3. Two chairs to act as goals

You split the people up in equal teams using the “Shortest to Tallest Method” (see FAQ question 27). Then you find someway to differentiate between the two teams. Then every body gets sits down and then you use your hands to move your self around and play like ordinary soccer except that the goals are the chairs and you are slightly lower to the ground.

4. Pre-historic rugby™

What you need:

  1. A large field
  2. A brick, or if you want to be on the safe side you could use a brick sized piece of foam but that’s boring
  3. A place in which you can score
  4. An Ambulance or Paramedics standing by in case anybody decides to be clever and tries to header the “ball” or try and drop kick it.

You split the people up in teams again using the “Shortest to Tallest method”. Don’t let the word “Rugby” confuse you as there are only two rules in the real version of Pre-historic Rugby: 1. Get the ball to the other side and 2. Don’t let the other team get the ball to your side. Of course if you want to be boring you could add more rules to make it “safer”.

5. The Great Shoe Hunt™

What you need:

  1. A hall or similar aparatus
  2. Everybody’s shoes in the middle of the hall (Make sure that they have taken them off first)
  3. A way of turning the lights off (It is best to use a light switch, but shooting out the lights also works provided you have spare light bulbs standing by)
  4. This game does not require medical supervision but it is still recommend to have somebody trained in first aid standing by in case somebody decides it is fun to clobber someone over the head with his steal tipped shoes.

There are two variations of this:

1.Put everybody’s shoes in the middle of the hall. Tell everybody to go outside. Then you hide the shoes but make sure to leave about half of them in them middle. Don’t hide the shoes close to their partners, it is best to leave the partner in the middle and hide the other one. Then you switch off the lights and let everybody in to look for their shoes. After 5 minutes you switch the lights back on and what ever shoes they are left with is the shoes that they have to use for the rest of the meeting or until you decide that they can change.

2. Almost the same as variation 1 except instead of hiding the shoes you just shuffle about then you give the people 30 seconds or so the find them. The lights must still be off.

6. Flic-Flac Flow™

What you need:

  1. A heavy duty ground sheet
  2. A bunch of guys
  3. A big open space with lots of vertical space
  4. Spatula (To be used to pry anyone who is not caught off the ground)
  5. Bicycle Pump (To re-inflate anybody who did not make the ground sheet)

Everybody picks up the ground sheet and makes sure that they have a good grip. The strongest guys must hold on to the corners. Then a light person climbs on to the ground sheet and lies down (on their back or stomach but stomach is more fun). Then the leading person shouts “Tighten” and everybody tightens the groundsheet. Then the leader shouts “Alert” and everybody gets ready. Now comes the tricky bit. The leader shouts “1” and you flick the ground sheet, then he shouts “2” and you flick it harder and then he shouts “3” and you really flick it and see how high you can get the person to go. Remember not to let the ground sheet slacken when the person is coming down otherwise you will need to use the spatula and bicycle pump.

7. BlitzBaal™

This is the hottest game which we play. To play you will need

  1. A Tennis ball or similarly shaped not that square object.
  2. A lot of petrol or other not so fire retardant liquid.
  3. Medical crews standing by.
  4. Fire trucks standing by.

First you need to soak the not so square object (i.e. Tennis ball) into your completely fire safe liquid (i.e. Petrol or Mentholated Sprits (Meths), i reckon that meths work the best.) This will take about a week. Then on the night of the meeting you tell everyone that you are going to play hand tennis. Next is to find a hard object like a wall or a 9th Irene scout to play hand tennis with. This game is exactly like hand tennis except you first light the non-square shaped object. I said earlier that meths works the best, the reason for this is that it lasts long and it makes a really nice swoshing sound when it flies, it also makes a really nice sploch sound when thrown against a scout. No injuries have been observed.